John this sounds amazing and i'm really excited to give this a try.
I think the social contract is a great idea.
The only thing i'm a bit worried about is my attendance because of my shifting work schedule. If we set like 3 or 4 dates in advance I can probably get those days of. But we can discuss that in the discord.
Manuel, Phil, James, Carrie; thank you all for the interest so far! And already! :)
To answer James' questions:
Does it still take hours to make a character?
No. Atleast not to roll up stats and get the character play ready. As for your concept/background--how long that will take is all up to you. If anyone wants to, I can easily roll up a finished character just like your past DM did.
D&D 5E (5th edition) is very streamlined and well thought out (and beta tested) so after you get the hang of the few underlying basics, it's a really comfy system.
Could potentially look at doing shorter campaigns if people have issues with time commitment but want to give this a try? For example, campaign lasts 3-4 sessions max?
The length of any campaign can of course be discussed! For a game like D&D it also depends on what level people want to reach. 3-4 sessions for example would get characters from levels 1 to 3ish. To get all the way up to 20, well that would most likely take several months, most likely over a year. I do think however, that this is a discussion best left until after an introductory adventure/session. But shorter campaigns is a noted suggestion!
I tried D&D once in college and our DM ended up making my character (Rogue??) and I just wrote a short backstory because I was impatient and wanted to get right in. Does it still take hours to make a character?
I'm up for giving this a go! Could potentially look at doing shorter campaigns if people have issues with time commitment but want to give this a try? For example, campaign lasts 3-4 sessions max?
Hey, John! Very well put, I really like your chain of thought. Love the idea and how you are laying it out. I do miss my RPG sessions. I started back in 89 with Advanced D&D 2nd edition and with my friends we played a lot of different systems (Palladium, Chaosium, ICE, etc), only stopped when I moved to England. I don't want to miss this opportunity, count me in!
Project name: RPG Night
Project lead: John (Winzie)
Minimum amount of players: Me + 4
Maximum amount of players: Me + 5
Schedule: TBD, bi- or tri-weekly.
Period: January through February
Resources: None in game.
Greetings mercenaries! I am Silke, thespian extraordinaire!
Not really. Hi I’m John.
During the last guild meeting Dan brought up the idea of running some sort of pen-and-paper roleplaying game with any interested guildmates. I pounced at the chance, because RPG’s is the only hobby, I prioritize above video games. And I have been missing you guys sooo much, but sadly not World of Warcraft, so getting a chance to do something with at least a few of you regularly again would be so good!
So here are my own ideas around playing an RPG, any and all opinions and thoughts are so very welcome!
- A group no larger than Gamemaster + 5 players.
- We start with a shorter adventure, if we get bitten; we can start to talk about campaigns.
- Playtime is 4-5 hours, bi-weekly or tri-weekly on a set day and time.
- Online play will be done via roll20.net or a similar platform (open to suggestions)
- A “not bad” mic/sound card will be required. I don’t want people to have to buy anything. But talking and listening for over 4 hours with someone who sounds like Hawkins locked inside a tin can, is a no go.
- A webcam is nice, but not required.
- Sobriety: I don’t mind if you have a drink during play, but I will not tolerate drunkenness.
As for the game itself:
- Game/setting. This we must decide together, I am more than comfortable to play any system that is not too complicated for online play or people’s enjoyment. I love both fantasy, sci-fi, horror and all the mixes of these. I know D&D has been mentioned frequently and I am also very versed in D&D 5th edition which is the latest (and best imo).
- Nothing is expected of you as a player. The only thing I require is that you show up wanting to have fun and wanting the others to have fun. You need no prior experience or a master’s in English.
- Play your character -your- way. You want to do a voice for them? Great. You don’t? Great. You want to write 12 pages of backstory? Lovely! You want to hand me a post-it with a name and nothing else? Fine by me!
Now then, for something very important to me: The social contract.
Playing an RPG, particularly for an extended time like a campaign, requires that we as a group will work together. And the basis for that is just as for the Guild, it’s a social contract we have all “signed” to adhere to a way of socializing that will be a positive experience for everyone. If you come to the table expecting… deep political plots and delves into the psyche of NPC’s and Player Characters and you find out that what the rest of the group wants to do is beat up monster, steal their gold and eat Cheetos, chances are you won’t enjoy yourself, and most likely they won’t either because they will realize this.
So, before we start play, I suggest that any who are interested get together of discord with me and we talk about what we want out of this. That way, anybody can say “thanks, but no thanks” afterwards and we will lessen the risk of group dissatisfaction greatly. But also remember to try new things in life!
Another part of the social contract is; that if you say that you’re going to show up, you will. We all know about this from raiding! But the smaller a group is, the more sensitive it is to sudden drop offs. So, if in a 20-people raid team you’re suddenly one or a few less, that’s usually not a big problem. But if you are four or five players in an RPG group and one or two have bad attendance, that will scuttle the group, I know this too well.
This all being said, you can’t “guard” for everything and I would not want anyone coming to the table feeling obligated. There would be times when me or other players couldn’t show up, or it may take a month of play before someone realizing; “you know what, not my cup this!”. And that’s OK, because that’s life.
So, in summary: If we all go into this wanting the same thing, we have the greatest chance of getting that, and more.
Now lastly just something about me as I would be your gamemaster. I have been GMing and playing RPG’s for around 24 years now. I have played in many different groups, many different games and in many ways. What I love most about GMing is investing in character arcs for my players, this is about you and we will create something together. I am there to start of a story, guide you on your writing of it and see that you have the best time you can have at my table. My “favourite” player is the one that can see both the good and the bad in their own character and embrace both – and also help the other players do that with theirs. Well, really my favourite player is the one that wants to play with me. As many of you know by now, I do suffer from anxiety disorder and I’d be lying to you if I said that that would never interfere with play. There will be times when I can’t play because my symptoms are too severe. They will however always pass and hopefully not be frequent.